Juilfs Programming Competition Rules
Saturday, May 30, 2009
8:30 AM - 12:30 PM
The programming contest will take place in the CIS Computing Lab in Deschutes Room 100. The contest itself will be approximately three hours long. Each team should bring a notebook computer (one per team) on which they will code and test their program solutions.
The contest will begin promptly at 8:30 AM with a practice problem so that you can make sure you know how to submit a solution. Contestants should be there at least a few minutes early to find their teammates and choose a place to work. Light refreshments will be provided.
Remember that this is intended to be a fun competition!
- Resources
-
Each team can use only a single notebook computer. If neither team member
has a computer of their own, the team may use one of the iMac workstations
in the lab.
You may also use any written or printed material that you have
brought to the competition.
- Teams should make sure they have installed and configured the programming tools (e.g., Java or C++ compiler, Python interpreter, editors) that they plan to use for programming problem solutions.
- You may access the internet during the contest. Wireless access is available throughout Deschutes, but the team should configure their machine prior to the contest if it is not already configured for the uowireless network.
- Format of competition
-
The contest will consist of seven problems. Each problem will be worth some
number of points as specified in the problem description. The more points,
the harder the problem is likely to be. The winning team will be the team
with the most points.
In the event of a tie, the winning team will be the first to have submitted
the final correct solution.
- Programming Languages
-
Problem solutions may be coded in C++, Java, Python, or Ruby. The language
versions are GCC 4.3, Java 1.6, Python 2.6, and Ruby 1.8.
- Submission of solutions
-
Solutions will be submitted in source form and should be named by the
single letter (or letter and digit) identifying the problem and an extension
indicating the type of program, e.g., A.cpp or A.java or A.py or A.rb.
Each solution must consist of just a single source file, although that
source file may contain many class and function definitions. In the case
of Java, there must be exactly one public class and its name must agree
with the source file name.
To submit a problem solution, click this submit link. You will choose a problem, and browse to your program source code to submit for the problem solution. If you have not logged in yet as a team, you will be prompted to do so. - Scoring
-
Each submitted solution that is correct will earn the specified number
of points for the problem.
Ranking is determined by the point total
of the correct solutions which have been submitted.
However, each incorrect solution submitted for a problem that is eventually
solved correctly will incur a penalty of one point subtracted from the total,
so it is important to only submit a solution when you are fairly certain that
it is correct.
- Judging
-
Your submission is in source code form. Depending on the language, your
solution will be compiled by the judges, and then run with some test
input data (which may be more extensive than the sample given in the
problem description). Your program must produce the correct output for
the test data, and cannot execute for longer than two minutes.
You will be notified of the judges' result on the results whiteboard in room 100.
The result will be whether your
solution is correct or not. Sometimes additional information will be
given, e.g., your program did not compile, or the execution time limit
was exceeded.
- Problem description clarifications
-
You may request clarifications of the problem
statement. These should not be frivolous questions, or questions that try
to get hints for a solution; they should be legitimate questions to clarify
problem wording or assumptions.
Clarification requests may be submitted by writing the request on a notepad
that will be provided in the contest room.
Clarifications will be written on the big whiteboard in room 100.
- Contest duration
-
The contest will end three hours after the official start.
- Work areas
-
During the contest, contestants are not to converse with anyone except
members of their team and judges.
Feel free to make use of rooms 127, 137, 160, 220, 260 or any place
in the halls of the first and second floors of Deschutes.
- Contest Scoreboard
- Submission results will be displayed on the results whiteboard in room 100. The team rankings will be released immediately after all last minute submissions are judged.
datkins@cs.uoregon.edu
Last updated 2009/05/11
