The Quest for a Computational Science in Geography
|Author:||Chris Bone University of Oregon|
|Date:||November 01, 2012|
Most people have never consider how critical the role of Computer Science has been and continues to be to the discipline of Geography. However, Geography has become inherently computational in recent years due to the emergence of of web-based mapping, social media, location-based services, mobile devies, big spatial data and location analytics. In fact, without the support of computational sciences, it can easily be argued that the relevance of Geography in young generations would be greatly diminished. Yet, Geography still struggles with how to define its own field of Geographic Information Science. This presentation will explore the rise of a computational geography over the past fifty years and shed light on its challenges, critiques and resurgence in an era dominated by geospatial data and technologies.
Dr. Chris Bone is an Assistant Professor in Geography at the University of Oregon whose research focuses on agent-based modeling of human-environment interactions and landscape dynamics. Chris' main research projects include developing risk mapping for invasive forest pathogens and modeling large-scale forest insect disturbances. His teaching is centered on Geographic Information Science, modeling and geospatial technologies.