CIS 410/510
Intro to Game Programming
Spring, 2009
MWF 11-12
260 Deschutes
Instructor:
Eric David Wills, Ph.D.
(eric <at> cs <dot> uoregon <dot> edu)
Office Hours: MF 10-11, W 12-1, or by appointment (154 Deschutes)
Course Links
Announcements
Syllabus
Assignments
Academic Honesty
Resources
Open Graphics Rendering Engine (OGRE)
Object-Oriented Input System (OIS) documentation
Open Dynamics Engine (ODE)
Open Audio Library (OpenAL)
C++ for Java programmers
3D math resources
Google SketchUp
Ogre Exporters
Book
3D Game Engine Design, Second Edition: A Practical Approach to Real-Time Computer Graphics
Grading
Assignment 1: 10%
Assignment 2: 10%
Midterm 1: 20%
Midterm 2: 20%
Final project: 40%
Late Policy
10% of the maximum possible points will be deducted per day past the due date. Weekends count as one day.