CIS 422/522: Software Methodology I

Lecture Time: Tue/Thu 12:00-13:20
Lecture Location: B040, Price Science Commons
CRN: 11626/11640

Instructor: Joe Sventek
Instructor Office Hours: Tue/Thu 10:30-11:45 and by appointment
Office Hours Location: 333 Deschutes Hall
email: jsventek@uoregon.edu

Expectations

This is a project-oriented course on software engineering. You will work as teams to construct software systems, including not only programs but also specification, design documents, end-user documentation, maintenance guides, etc. You are also expected to read the textbook and understand principles/issues in software engineering.

Software Engineering is an applied discipline for which years of experience are required to develop true expertise. This course is only a start. The objective is to prepare you to learn more effectively from real-world experiences based on an understanding of the broad principles that pervade Software Engineering. Because these principles and issues are fundamental, they appear again and again even as popular methods and tools evolve. In the past we had structured development, today we have object-oriented development, tomorrow we can expect something else ... but the fundamental challenges of teamwork, complexity, and managing change have been with us from the beginning and will be with us for the forseeable future.

Using this website

Schedule: Provides course details including class schedule, class topics, assigned readings in the textbook, and due dates.
All other materials will be made available through Canvas.

Course Materials

Mandatory textbook: Software Engineering Principles and Practice, 3e, by Hans Van Vliet, ISBN 978-0-470-03146-9. The Schedule link above indicates readings for each lecture. You must complete the assigned reading before class in order to be able to answer iClicker questions and to participate in in-class discussions.

Projects

You will learn the principles of Software Engineering, teamwork, and management though hands-on software development. You will work in teams on two software projects. The first will last four weeks and be assigned by the instructor. The second will last five weeks and will be proposed by the groups. The second project will be due during the final week of classes. A detailed description of Project 1 is provided in the Project 1 handout page on Canvas.

Grading

Grades will be determined based on Provided that you have fewer than five unexcused absences, which would result in an "F" for the course, individual grades are calculated based on the following criteria:

15% Quizzes
25% Final exam
20% Project 1
40% Project 2
?% Teammates' evaluations may significantly raise or lower your project grades

Grades for the course are determined by the following scale:

A 90.0-100.0%
B 80.0-89.99%
C 70.0-79.99%
D 60.0-69.99%
F 0-59.99%

Any grading discrepancies (I miscount points) must be resolved within a week after a grade has been returned, both for exams and projects.

To succeed in CIS 422, you must keep in mind that Software Engineering requires both an individual understanding of the body of knowledge as well as the ability to work effectively as part of a team. For this reason, you must demonstrate competency in both areas to pass the course with a grade of C- or better. The specific requirements include:
Success on the quizzes and the final requires reading the textbook, attending lecture, and understanding the materials presented. If you are struggling with this, please make an effort to meet with the instructor before the exams. Success in teamwork requires regular attendance at team meetings, and dependably doing your fair share of the work.

Academic Misconduct

Students who are found to have committed an academically dishonest act in this course will receive an F for the course.

Academic honesty includes the following. You should do all of the following: Academic dishonesty includes the following. You should not do any of the following: All evidence of academic dishonesty will be rigorously pursued consistent with the University of Oregon Faculty Guide for Addressing Academic Misconduct.

Late Policy

Late submissions of projects will NOT be accepted.