User-generated content is becoming increasely popular on the Internet, and peer-to-peer networks provide opportunity for scalable delivery thereof. However, the ability to transmit video to a large number of people remains in the hands of those with significant resources, who become de facto gatekeepers. I examine one protocol, PRIME, designed to bridge this gap by providing live, peer-to-peer streaming. I implement the protocol for the first time and test it for desired properties, providing convincing evidence that this system could be deployed in real-world situations.