The connect() call sets the remote address and port of a socket.
#include <sys/types.h>
#include <sys/socket.h>
#include <string.h>
#include <stdio.h>
...
int err;
struct sockaddr_un remote_addr;
remote_addr.sun_family = AF_UNIX;
strcpy (remote_addr.sun_path, "/tmp/server-sock");
err = connect (s, (struct sockaddr *) &remote_addr, sizeof remote_addr);
if (err < 0) perror ("connect failed");
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